They each approach situations in a slightly different way, but for the most part your goal in any mission is to bring down a ton of ordnance onto particular targets. The one thing you can rely is a great many explosions as you roll through the country as one of the three characters,Įach of whom have a special ability, be it speed (Jen), more ammo (Chris) or faster health regeneration (Mattias).
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Solano is taking control of a country full of oil - cue a weak quasipolitical plot full of stereotypical characters and political statements about as complex and controversial as "Aren't oil companies bastards?" On executing this tutorial mission, you're double-crossed and thrown penniless and hungry for revenge, right into the middle of a military coup.
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Mercenaries 2 kicks off with you doing a job for Roman Solano, a Venezuelan businessman, who asks you to free his friend, a general. It's a repetitive, addictive, lovingly rough shooter that is 75% moments of sheer elation and 25% utter, cat-punching frustration. If you happen to own an Xbox 360 controller, the game becomes a flawed, lunatic masterpiece. Menus are demoralisingly navigated with the up and down arrows, and the keyboard control method is pretty much akin to eating mashed potato with a knife (see 'Infamous conversion'). The PC version of Mercenaries 2 is both.ĮA have taken the stupid, ballsy fun of the console version, and done the absolute bare minimum to make World In Flames work on the PC platform. Others are transparently slapdash efforts that have the stink of unseemly urgency about them. Some Games Shine out as a labour of love.